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eMusic spam
( Posted on 2008/12/04 22:49 EDT )
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So I just received spam from an email address dedicated to a signup
(that I never really completed) with eMusic. Fuck, I hate that.
Not sure what I'll do about it. I had problems with my Ameritrade
email address being used by stock selling scammers... sent several
emails to Ameritrade, and I think it actually was better. That
was quite some time ago. I guess that means I should do something
about it...
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Website update plans
( Posted on 2008/11/04 22:55 EDT )
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It's been a really long time between updates. I'm planning on making
a number of changes soonish. I'll probably add a commenting system,
I'll probably reorg the whole site to be more keyword-based, and
I'll probably try to link my other presences on the web.
Also, I'm going to try to make more casual posts here, to keep
the content fresh. We'll see where this goes.
I'll probably also post a proof of concept Python chess program I
wrote, just to try out Python, as well as a Lua version.
I should also start adding more of my example code for things,
that I'd been thinking about doing quite a while ago...
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Linux filesystem corruption
( Posted on 2008/11/04 22:34 EDT )
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Okay, I've been battling this hd corruption problem... didn't know what
was going on, and the collective wisdom of the internet has failed me.
If you are doing something like 'mount -o rw,remount /foo' and get
a response like 'mount: block device /dev/sda11 is write-protected, mounting read-only',
and your syslog says something like 'ext3_abort called.' and 'EXT3-fs error (device sda11):
ext3_remount: Abort forced by user'... you are hosed. The only way
to resolve it is to reboot. :(
There is a set of flags for the superblock of the filesystem, in the
kernel structures, called 's_mount_opt' which can get the 'EXT3_MOUNT_ABORT'
flag set, which won't get unset, until reboot.
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fubarred transition by NaviSite
( Posted on 2007/11/09 10:44 EDT )
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So, in case you weren't aware, NaviSite is a huge webhosting company.
My (now former) hosting company, apparently outsourced their hosting
to Alabanza, which was bought and migrated (in a disasterous sort of way)
by NaviSite to... something..., and screwed it up horribly, resulting in
a 5 day outage, for me and around 200,000 other sites...
So, I've switched providers. I'm not particularly pissed off, in the
scheme of things, it's unfortunate, but not horrible for me. There
are plenty of people who are rightly furious, however....
If you are seeing this, then my transition was successful and here I
am.
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Minor update
( Posted on 2007/11/08 08:00 EDT )
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Wow! Has it really been that long?! I am still
doing stuff, but minor update for now. Fixed my email
address, which has been broken for quite a while... sorry
about that. My email provider broke it, and I forgot I
posted it here.
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Long time no update!
( Posted on 2005/11/20 22:19 EDT )
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I've finally released a new-to-you version of
MULE, V0.06.
I've also released a binary version of my
"assembly line" game. Found
here.
I've also added a whole new section! I don't know about
you (of you programmers out there), but I tend to run into
quite a bit of stuff I want to understand better, and need
to put together some test code to try it out. So, anywhere
I go, I always have quite a few "test" directories with
code trying out this or that feature of a language or
library or whatnot. I decided to share this with the world,
so here it is. There
will be more coming.
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Assembly Line v0.04 for Linux
( Posted on 2005/06/05 11:26 EDT )
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downloads
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M.U.L.E. 0.05 for Linux
( Posted on 2005/05/13 18:21 EDT )
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Another version is available. This fixes a
glaring crash bug. Not sure why it didn't bite me...
Visit the
downloads
page to grab a copy.
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M.U.L.E. for Linux
( Posted on 2005/05/08 23:08 EDT )
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I don't know why I started working on it, but I've
finished the bulk of a Linux/SDL port of the
game M.U.L.E. Everything seems to work (as best
as I can tell, since I've never actually played
the original...), but sound is a little weak.
Visit the
downloads
page to grab a copy.
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More genetic algorithms
( Posted on 2005/03/23 21:35 EDT )
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I recently went on vacation, and I spent some time
thinking. I put together some designs for a plant
genetic algorithm. Part of the design calls for a
pollination mechanism, which requires some testing
in it's own right. So, I have put together a
test program. See my
programming projects
for details.
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Finally... DDR Mat, mk 4 & 5.
( Posted on 2005/03/12 11:25 EDT )
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So much for "a few days..."
I finally got my pad to a point where it satisfies me.
The buttons are very responsive, easy to repair, and look good.
See my
DDR page
for details.
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DDR Mat, mk 4 and 5. Grand Theft Auto Tools
( Posted on 2004/08/08 21:03 EDT )
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In a few days, I'll post pictures and info on my last two
versions of my DDR mat. The important bits are that mk 4
sucked badly, and that 5 is shaping up nicely.
In addition, I'll be adding some stuff about my current
project. I'm building some GTA tools. The problems with
the current tools is that they are all windows based (of
course) and that they are all (or mostly) GUIs. So, I'm
building my own set. Even if I don't generally release
all the tools, I will at least include REAL documentation
about all the file formats, particularly since the stuff
that is available sucks.
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GA info, with pictures
( Posted on 2004/07/04 23:11 )
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I've added a small update, and a screenshot on my
programming projects
. I've been working on some genetic algorithms, and
genetic creatures.
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Updated my DDR mat, Mark 3!
( Posted on 2004/05/05 18:14 )
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After re-igniting my passion of DDR, I finally finished
Mark 3 of my hard mat.
Look here for the pictures.
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Added karate vocabulary test
( Posted on 2004/04/29 23:39 )
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I've recently finished an initial version of a vocabulary
test tool, primarily for me, for my
karate studies.
Look here for the test.
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Updated spaceship game info, added screenshots
( Posted on 2004/04/17 13:05 )
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Added a couple of screenshots for my "spaceship game". See
programming projects
for more info.
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Added Quickfont
( Posted on 2004/03/20 19:32 )
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Released Quickfont. See
downloads to
download a copy. It's a simple font display class,
conceptually based on KBFLite.
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Created tool page
( Posted on 2004/03/05 10:54 )
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Released a xcf2png tool,
and created tools page.
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Minor Project Update
( Posted on 2004/03/03 17:50 )
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Updated my "whoami" and poetry pages.
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Tsukaito wrapping
( Posted on 2004/02/15 08:40 )
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I recently rewrapped the hilt of
a sword for a fellow student at my
karate
school.
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